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MacWorld
set the stage for the online evolution of QuickTime, thanks in part
to a cool new tool called Electrifier Pro.
According
to numerous sources, Apple has been working on a real-time streaming
(RTS) version of QuickTime for years. Rumors also say that it will
be called QuickTime 4, but nothing was announced at MacWorld San
Francisco, so we'll have to wait and see.
While
I was disappointed that this new version of QuickTime targeted to
the Video Web is not yet available, what I did find at MacWorld
that is worth writing about are the new tools that enable video
producers to add new functionalities to their digital QuickTime
movies.
As
I mentioned in my overview of QuickTime 3 a year ago (see "The Non-Streaming
Streamer," Videography, February 1998), there is a lot more to QuickTime
3 than most people realize. And, these features including the ability
to use a video clip in a sprite animation, streaming text and vector
graphics, and all kinds of interactivity are not only part of QuickTime,
but they can add a great deal of pizzazz to web sites as well.
However,
connecting people with these capabilities is an educational challenge
that I call the Grand Canyon Gap between people and technology.
In fact, QuickTime 3 integrates an impressive assortment of add-on
channels or layers -- from sprite and vector tracks, to text, MIDI
and chapter markers -- that can greatly enhance the presentation
of digital video. But before any of us can make use of these enhancements,
first, we have to understand them, and then secondly, we need software
tools that can help us put them to use.
In
fact, Adobe underscored the importance of authoring tools at MacWorld.
Despite already owning their own web-authoring tool, PageMill, they
acquired GoLive CyberStudio -- one of the most sophisticated and
intuitive web page design tools. Apparently, they felt the need
for a more professional tool, and thus they illustrated the fact
that authoring tools are critical facilitators for our creative
endeavors, especially on the bleeding edge.
Later
in this column, I will offer some quick overviews of three new software
tools which can help you enhance your QuickTime video presentations
(low bandwidth or otherwise). I found Electrifier Pro to be the
most relevant to video producers as well as to The Video Web; but
first, some perspective.
REAL
PERSPECTIVE
Within
the world of real-time, streaming media, RealNetworks has taken
a clear lead as demonstrated by its new G2 architecture (see The
Video Web, Videography, December 1998). Largely because of RealSystem
G2, streaming video is quickly becoming a new multimedia platform
where video is more-frequently enhanced by additional data types
(including text, vector graphics, HTML links and more.)
Besides
the fact that QuickTime comes with all Mac systems, I believe that
video producers who are putting video on the web and who prefer
QuickTime despite it's lack of a real-time streaming solution usually
do so because of they like the quality and the control. This is
thanks to the Sorenson codec, and despite its longer compression
and delivery times, QuickTime downloads as the producer intends
it to rather than making compromises because of bandwidth limitations.
For some content, this is an advantage because compression decisions
(and their inherent quality compromises) can be made based of creative
considerations, rather than strictly based on bandwidth. In other
words, in some cases, the real-time experience may be sacrificed
in favor of a more predictable quality.
Now,
with the launch of the G2 Player, RealNetworks has also taken another
form of leadership in what I call "multi-streaming" (i.e. online
presentations that combine multiple media types). RealSystem G2
does this in part with the streaming video "channels" that
are built into their browser-like player. By offering an impressive
mix of interesting interactive content from well-known providers
(from CNN and Bloomberg to ZDTV and CMP's TechWeb among others),
the G2 Player, in some cases, "pre-empts" the need for
a separate web browser -- assuming that you are satisfied with their
available programs.
What's
particularly interesting to me about many of RealPlayer G2's channels,
is that they make The Video Web far more interactive. In addition
to the channel selection options which are now constantly available
in the left hand window of the player, many of these online video
programs are frequently complemented by links that usually appear
to the right side of the video clips and which complement the program
segments.
QUICKTIME
INTEGRATION
The
limitation of RealSystem G2 in this regard is that it uses the SMIL
scripting language to position its synchronized set of streaming
media components. This means that the producer's presentation is
limited to a layout on a rectangular grid. QuickTime 3's integration
enables the layering and animation of these multiple media components,
including transparency, within independent tracks of the same movie.
This
means that within QuickTime, video can be integrated with other
media types to create a more sophisticated presentation -- even
at low bandwidths. This is because QuickTime 3 delivers these multiple
media types within a single media "canvas" rather than as separate
components that are laid-out in "quasi-quadrants." While
G2's accomplishment of synchronized multimedia is impressive; its
use is still limited to a relatively small group of "channels."
This is probably for the same reason that many of QuickTime 3's
multimedia capabilities are not widely recognized.
THE
LAYERED LANDSCAPE
How
and when these features will come into more common use remains to
be seen; however, creatively, I believe most video professionals
who are used to the screen as a "creative canvas," do not want to
be tied down to a grid. But, given the limited use, so far, of QuickTime's
newest layered dimensions, it remains to be seen if these tools
when combined with QuickTime's streaming release (whenever that
comes) will spawn the development on more sophisticated QuickTime-based
online media.
I
say all of this by way of introduction to these new QuickTime tools
in order to attempt to orient you to the ways that video producers
can use these multimedia layers within QuickTime. What follows are
not hands-on reviews, but my attempt to sort out the differences
between these tools so that you might be better able to determine
the best tool for you and your projects.
As
I said, I think that Electrifier Pro will be the most relevant to
most video producers, especially those producing for The Video Web,
but I'd like to put it in further perspective by contrasting Electrifier
with two other new tools.
LIVESTAGE
The
first, and in some ways the most sophisticated tool is LiveStage
from Totally
Hip Software Inc.. This product was developed by a small seemingly
merry band of creative programmers in Vancouver, BC, Canada who
are apparently in the process of moving to Northern California.
Hopefully, this won't change their pricing strategy because LiveStage
is very reasonably priced at $199 which includes WebPainter 3.1
a cool cell animation program for animated GIF's and which also
exports QuickTime vector image format files. Their bundle also includes
a nice selection of clip animations for the web.
LiveStage
is a pretty amazing program. In fact, you can build a whole multimedia
application within QuickTime using LiveStage. However, to accomplish
this feat, LiveStage uses its own interactive scripting language
that is targeted to Macromedia Director level multimedia producers.
However, from a video producer's point of view, LiveStage has a
major omission. It does not yet support "multi-image sprites" such
as video! For this reason, because of this column and magazine's
focus on video, we must hold further comment until future releases.
PLAYING
T.A.G.
Another Canadian company, Digital
Renaissance of Toronto, ON, Canada is also a company worth watching
because they make a whole suite of authoring tools for The Video
Web including T.A.G. Editor 2.0 for RealSystem G2 and the Microsoft
NetShow T.A.G. Editor.
T.A.G.
Editor 2.0 for QuickTime is extremely video-oriented; however, rather
than placing your video clips within the visual context of a larger
canvas, it simply allows you to add additional elements to your
video clip. In this way, this $345. tool can be used to complement
compression tools like Terran Interactive's Media Cleaner Pro. Once
you have your video clip compressed for online presentation, you
can use T.A.G. 2.0 for QuickTime to add web links, a QuickTime text
track or chapter markers for additional interactivity; however the
frame size of your movie (160x120, 320x240, 640x480, etc.) remains
the same.
ELECTRIFIER'S
EDGE
Defining
the next generation of QuickTime tools is Electrifier
Pro from Electrifier Inc. of Chapel Hill, NC. Electrifier Pro
treats QuickTime like a canvas (just as LiveStage does), but it
also integrates video completely. And equally importantly, it integrates
video (along with vectors that can be imported from Adobe Illustrator
or Macromedia Freehand, text, chapters, MIDI, VR and all of the
other QuickTime compatible media types) via an user-friendly, drag
and drop interface.
The
most expensive of this batch of tools at $595, Electrifier Pro is
also the most comprehensive and accessible. Rather than authoring
interactivity via a scripting language, Electrifier offers dozens
of pre-programmed "Modifiers" which are sets of Actions
and Effects such as roll-overs, pause and play buttons, transitions
and much more. All are made available via a set of floating interface
windows.
Electrifier
Pro also has a built-in set of "No-bandwidth" effects
that use QuickTime's native vectors, and these effects are perfect
for the web. I created an over-produced small movie that used all
three of these effects (flames, clouds and ripples) on top of a
piece of vector text, and the whole 10-second animated movie was
only 4.5Kbytes. That's much smaller than a less complex animated
GIF. Thus, if you were to add these effects to your low-bandwidth
QuickTime movie, the difference in bandwidth required would be negligible.
Electrifier
is a very significant and important new tool, and version 2.0 is
already in the works including a Windows version.
COMING
SOON
The
layered, streaming media landscape is continuing to morph. Online
video is becoming more viable and more important. And as the bandwidth
of the Net continues to increase (see VidWeb Bits), these multi-layered
presentations (whether QuickTime, RealSystem G2 or Microsoft) will
give video producers who learn how to use them an edge.
But
before all of that can come of age, our market will still need to
be better educated about the opportunity and how to take advantage
of it. And these new tools will need to be complemented by your
skills as producers.
It's
a new media world ready for the making. Stay tuned.
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