| 1999
is likely to be the year that the Video Web achieves "critical
mass." Here's how 1998 set the stage for video's networked future.
Despite
streaming video's currently under-welming quality at dial-up speeds,
the Video Web gathered considerable momentum during 1998. All quality
puns aside, the future is coming into focus.
I
predict that within the next five years, streaming video on the
Internet will far outpace DVD (and the other alternatives) as video's
dominant digital delivery platform Ž second only to VHS tapes overall.
Bottom
line, networked video will deliver true video-on-demand which means
the unsurpassed convenience of watching what you want when you want
it. After all, why would anyone want to be limited to a disc when
they can have a world of video content at their finger tips?
Now
all we have to do is wait for the quality to get up to speed, and
that's coming along faster than you think (read on).
As
I've said before, with things changing this fast, it's hard to get
a clear perspective. As I see it, the truth is that the Video Web
may well be greatest entrepreurial opportunity available to video
professionals during the first decade of the next millennium. Remember
when QuickTime was just jerky little movies?
In
order to try to put the Video Web's past year in perspective, I'd
like to use this month's column to identify 1998's major Video Web
milestones as well as its most dynamic trends.
Software
Shake Out
If
you look at Video Web 1997 vs. Video Web 1998, the biggest difference
is the slimmer selection of software options in this year's "model."
Remember VDOLive, Vivo, and Vxtreme? They're all gone.
Today,
virtually all web sites that include streaming video are either
offering content that plays using Real Networks' RealPlayer, the
Microsoft Media Player or both. QuickTime is expected to announce
an upgrade that will include a streaming server, perhaps by the
time you read this. However, I believe that Apple's biggest hurtle
in this market is that they require the installation of QuickTime
3.0 at the system level rather than at the browser level. It's one
thing for a dial-up modem to download a plug-in that's a megabite
or so, but it's a whole other challenge to get users to download
10 megabites or more. This has certainly slowed the online adoption
of Apple's excellent technology. Hopefully, their new version will
include a browser plug-in that does not require such a massive installation.
But even if they do, as much as I like their technology, I have
to consider them a dark horse as a late entry in the streaming market.
Microsoft,
on the other hand, is using its immense power to gain momentum in
the streaming market. Whereas streaming software vendors like to
report the gross number of software downloads, actual stream selection
is probably a better indication of market share. (Remember that
users can also download and use both players concurrently.) One
web site who offers both formats reported on the webcasting
e-mail list that he notices a major trend. In May, 1998, his users
selected the RealPlayer 86% of the time and selected the clips using
the Microsoft Media Player only 14% of the time. By November, they
report that usage had shifted to 58% RealPlayer and 42% Microsoft.
This trend certainly sounds reminiscent of Netscape's market share
erosion in the browser market.
The
sad news (as I reported in more detail in my November Video Web
column) is that Real and Microsoft are waging a full scale war over
the streaming standard. These means that current versions of these
formats are completely incompatible, and the whole market suffers
as a result.
Bandwidth
Begets Quality
1998
was the year that cable modems and DSL services began to be implemented,
and researchers predict that consumers are ready to gobble them
up.
According
to Forrester Research of Cambridge, MA, 25% of America's online
homes or 16 million U.S. households, will use broadband Internet
connections by 2002 with 2 million of those subscriptions being
sold by the end of 1999. 1998 was just the beginning. Forrester
reported that cable data services, such as At Home Network and Time
Warner's RoadRunner had 350,000 subscribers at mid-year.
In
a separate report, researchers at Boston's Yankee Group reported
that nearly two-third of households with a PC in the U.S. are so
hungry for faster Net access that they're willing to pay for it.
In a recent survey, Yankee found that 36% of online households are
willing to pay $40 per month for high-speed data services, up from
27% in 1997. Of course, corporations are increasing their bandwidth
at an even faster rate (although I've not yet found statistics on
this.)
As
a result, cable companies and phone companies are now moving as
fast as they can to deliver these services to everyone who wants
them, and since this competition does not introduce any incompatibilities
at the user end, it will only make things better.
Another
encouraging statistic from the Forrester study (which was sponsored
by large advertisers including AT&T, Bank of America, Levi Strauss'
Dockers, First USA, Toys R Us and Tylenol) was the consumer experience
of the Video Web at cable modem bandwidths. In terms of quality,
the report said that most cable modem users found high bandwidth
video advertising to be "as good or better than TV."
Corporate
Cash
At
the recent Streaming Media conference in San Francisco, another
trend became apparent to me. The companies who depend on the Video
Web for their bottom line are finding that corporate work is where
the money is. While six months ago, companies like InterVU or Activate
(among others) where pursuing advertising and original content as
business models, they have now shifted their strategic focus toward
serving the corporate sector.
In
today's world, this not only makes sense because of the available
cash flow, but also because corporations generally have much better
bandwidth connections which means that they can deliver better quality
video. As consumers become wired with faster connections, advertiser
driven online video will become more viable, but for now, you can't
blame people for trying to make these new businesses profitable.
Also
at the Streaming Media conference, Encoding.com founder, Martin
Tobias made an interesting observation about "critical mass."
He said that he thought that 56K was the data rate for streaming
content that would push it over the hump into more common use. Tobias
observed (and I agree) that the quality of streaming video when
compressed for 56K modems or faster connections is "good enough"
and that connections at this bandwidth or better are becoming much
more common. Thus, 1999 may well be the year that we find more people
watching more video on the Web.
Looking
Forward
The
trend toward higher bandwidth delivering higher quality video is
clear. Just as certainly as jerky little QuickTime movies managed
to evolve into broadcast quality non-linear editing systems, streaming
video clips on the Web will someday morph into Hollywood movies
on demand. In the meantime, the corporations with the bandwidth
and the vision will capitalize on these opportunities, and video
producers with the commitment to climb the learning curve that necessary
to master this new medium will take a leadership role.
I
look forward to exploring this new frontier with you, my readers;
and I wish you a successful New Year with an unlimited horizon.
Stay
tuned.
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