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Given
the almost deafening buzz from Wall Street to Hollywood Blvd., it's
hard to imagine that the Internet could be under-hyped; but at Spring
Internet World '99 in LA, the keynote presenters saw the next video
wave of the Net's evolution as even more than another exponential
leap.
Just
a few days prior to the debates over DTV, HDTV and DVD at NAB, at
InternetWorld, major webcasters were claiming that the future was
all theirs. As you might expect, RealNetworks CEO Rob Glaser (who
also spoke at NAB) declared, "The future of ALL media delivery is
the Internet." But surprisingly, we heard an even more media-centric
perspective from UUnet founder, now a VP of MCI/Worldcom, John Sidgmore
who said that the Internet was "not just the future of communications,
but THE future."
I'm
not sure where that last statement would leave the rest of us as
human beings. However, from a business or certainly from a professional
videographer's point-of-view, I do agree that the Internet will
probably play a bigger role in our future than most of us realize
or can even envision. After all, we are just getting started with
the networked distribution of video of all kinds. Given that these
are certainly still the pioneering days of video on the Web, there's
no question in my mind that the best is yet to come.
DIGITAL
DYNAMICS
Furthermore, while broadcasters are being dragged into the digital
age with regulations that dictate the implementation of digital
broadcasting, we are seeing far more innovation and growth empowering
investment on the Net. Creatively, the video Web may be playing
catch up with broadcasting's high-end budgets, but the race for
the implementation of a viable broadband network is certainly heating
up. As I've documented in past columns, from telcos to cable modems,
and from the ATT-TCI merger to the MediaOne Express and Time Warner/Road
Runner joint venture, the broadband video network is in extreme
growth mode and the results can only benefit video professionals.
As
a result, the landscape of the video Web just gets more interesting.
This month's column includes my "intro" to the introduction of QuickTime
4, more on MP3 and why it has so much momentum, a peak into the
GeoCities attempt to make streaming video producers out of its virtual
communities, and a particularly robust VidWeb Bits sidebar. Enjoy.
WHY
QUICKTIME FINALLY JOINS THE FRAY
As
expected, probably the most significant announcement at NAB regarding
video on the Web was Apple's announcement that it is finally about
to release QuickTime
4 with "Internet Streaming.". (Also, please see my View
Finder story.) The "cutting" edge to this announcement was the
way it took direct aim at RealNetworks.
Because Apple is taking a Open Source stand with its new QuickTime
Streaming Server, Steve Jobs, Apple's interim CEO declared, that
streaming video providers of all kinds will no longer be "forced
to pay a server tax to RealNetworks for their proprietary server
software."
Of
course, the other big announcement from Apple was the release of
Final Cut Pro non-linear editing software. I like the way that Product
Manager Andrew Baum positioned it when he said: "The 60 million
Web sites out there are going to be 60 million broadcast stations."
And I agree that Apple's Open Source approach will help make streaming
servers more accessible as well as extensible.
In
any case, with Microsoft
giving its streaming server away as part of Windows NT and now with
QuickTime offering another relatively free and viable solution;
we'll see how much value users really think RealNetworks is adding.
I predict that the days of RealNetworks per-stream pricing are numbered.
However Real's investments in infrastructure (such as its Real Broadcast
Network system of servers) and the investments of its strategic
partners (like Broadcast.com, TvontheWeb, InterVU and others) will
continue to support Real as the streaming leader, especially for
high volume events and at least in the near term.
Certainly,
I'll have more to say in future columns about QuickTime 4. (For
example, I was especially pleased to see that QT4 includes support
for Macromedia's bandwidth friendly, Flash vector format; and I'm
impressed with the way that Adobe's new 4.0 version of the GoLive
web site authoring tool supports QuickTime's many under-utilized
features). However, most importantly, Apple's Open Source approach
to streaming servers is designed to capitalize on valuable web dynamics
that are playing themselves out in other important ways. It's these
dynamics that any video professional (or anyone else for that matter)
who wants to enter this market should understand.
BEYOND
BROADCASTING
Perhaps some of the biggest issues for video folks to understand
about the web (and its enthusiasts, our future audiences) are the
extremely dynamic changes that are occurring as we move from broadcasting
to micro-casting. This is what author Howard Rheingold calls the
shift "from one-to-many media to many-to-many media." A critical
component of that transformation is what I call "communities of
connectivity." It's illustrated today with e-mail lists and newsgroups;
and it also includes "instant messaging" software like ICQ or AOL
chatrooms. But underneath it all are new kinds of communication
paradigms that are still being invented.
In
terms of trying to understand the future of the video and other
media distribution on the Web, it's perhaps best illustrated by
the MP3 phenomenon (if you missed it, please see last month's Video
Web column "Downloading Lives!"). Bottom
line, the music industry is literally being turned on its ear by
thousands (if not tens of thousands) of musical artists who are
finding new and powerful ways to distribute and to sell their own
work without the record companies getting a piece of it.
Marketing
pundits call this "disintermediation" or the elimination of the
middleman. But that's kind of negative. What it's really about is
a more people-to-people (rather than a one-way, top-down) model
that demonstrates the true power of the Network.
At
InternetWorld, RealNetworks' Rob Glaser underscored the fact that
his company is first and foremost an Internet company by saying
that they understand this kind of "viral" marketing. Perhaps this
is an overly dark and inappropriate analogy given the major outbreaks
of e-mail viruses lately, but the image is also a vivid one. And
it is also accurate both in terms of the organic nature of the way
audiences build themselves online as well as in terms of this new
grassroots power and its virtual invincibility. The real bottom
line on MP3, in my humble opinion, is that there doesn't seem to
be anything that the record companies can do about it.
VIDEO
ENTERS VIRTUAL COMMUNITIES
Speaking of people-to-people communications, another example
is GeoCities (if you haven't been paying close attention to the
merger mania, GeoCities is in the process of becoming part of the
aggregating Yahoo!/Broadcast.com cyber-media conglomerate). This
virtual community pioneer and leader has just launched GeoMedia.
Keep
in mind that GeoCities is one of the top five most trafficked sites
on the whole World Wide Web - another reflection of the power of
"communities of connectivity." GeoCities builds its traffic by offering
low-end tools that help people build their own free or simple web
sites within 41 virtual neighborhoods (or subject areas). The result
is currently about 4 million members who have created 35 million
pages of content that attract close to 20 million "unique visitors"
a month. Despite its amateurish production values, this is as close
to Web "primetime" as it gets (in terms of on-going audience aggregation).
Now,
GeoCities is also offering extremely low-cost RealMedia hosting
and streaming media creation tools as part of their assortment of
packages. These packages range from the free GeoBuilder pages through
GeoPlus ($4.95/month) to GeoShops ($24.95/month). GeoMedia costs
an additional $4.95 to set up 5MB of video storage with unlimited
streaming. An upgrade to 100MB is only $4.95/month.
They
also offer "a special customized version" of RealNetworks RealProducer
G2 when you sign up for GeoMedia, and they promote the Dazzle Digital
Video Creator ($299) as a capture board with software that let's
you "splice & dice" digital video.
PEOPLE
POWER
I
do not bring this up because I think it's a viable solution for
professional producers. There are far too many unknown variables
in this system as well as likely quality compromises including a
lack of professional design control to call it a professional approach.
It's more like a "VHS-level" of web production.
However,
I believe that it is important to take note of this innovation because
it points to dynamic new dimensions of our evolving digital highway.
And, most importantly, the juice that's energizing these millions
of "channels" is not information. It's people and their creativity.
Therefore,
I believe that the ones who will really make the video Web magnificent
(especially when it comes to the inevitable upgrade to broadband
networks) are producers like you who understand the complexities
of video communications. It's important to keep in mind just how
radically the digital landscape is changing. As a result, it is
inevitable that there will an increasingly diverse array of digital
video varieties which will continue to challenge us. Most crucially,
they will challenge us to show people the best ways to use them.
The
truth is that when you take all of this new technology, new communication
platforms, morphing media forms and awesome networking; and then,
you mix all of that together into one cyber-pot, there's no telling
what you're gonna get. But, one thing I'm certain of is that the
best is yet to come. So, as always, I must insist that you stay
tuned.
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